The One Pixel Brush Process

Concept Art SERVICES

We use whatever tools or technology are at our disposal to help realize your imagined world in as high a quality as possible and our 3D based process dramatically expands the usefulness of our Concept Art.

Unreal / Visual Slice SERVICES

Instead of leaving the translation of Concept Art to chance, Let US put our concepts into UNREAL 5 for you creating PLAYABLE VISUAL SLICE of your game that matches the concept art EXACTLY!

Virtual Filmmaking SERVICES

The natural evolution of Concept Art is to let us USE our virtual environments to collaborate with your Director, Cinematographer and Production Desinger to plan the shots of your FILM!

IP Development SERVICES

Not only can we help VISUALIZE your IP we can be your partner in CREATING your IP based on our 20 years of experience combining Story, Tone and Gameplay. — DIABOLI CASE STUDY

A NEW VIDEO SERIES to discuss all things Art Direction / Concept Art

This video series will cover in depth the myriad ways One Pixel Brush thinks about and approaches Concept Art. From our extensive experience working on the biggest IP’s in the world we unpack some obvious and some not-so-obvious approaches and processes for developing and creating the art for any imagined Game or Film. We will interview our super talented team, talk about upcoming projects, amazing things we see out in the world, and get into some nitty gritty about what makes art good… TO US. — If you have a topic you would like to see discussed please message our Creative Director.

001. The Jars

In this FIRST 5 min video we unpack the Concept Art / Visual Development Process at www.onepixelbrush.com — These videos will be an inside look into the processes and best practices learned from working on the biggest games and films in the world. This first one is a survival guide for the AI apocalypse. (It’s good to start light)